AR Wearables

Leading AR Hardware Company (Through Sherpa Design)

I worked full time (remote) with an extremely talented multidisciplinary team to develop cutting edge consumer AR hardware.

The product is highly ID constrained, weight constrained, thermally constrained, and power hungry.

I wrangled complex ID surfaces with NX to create housings, I positioned and constrained minuscule sensors, and I managed stringent thermal bottlenecks.

Though I wasn’t employed by the AR hardware company directly, I had responsibilities that were equivalent to an on-site full-time engineer. I owned subsystems from inception through prototyping and engineering verification builds, frequently traveling to [redacted] for hands-on prototype builds.

I owned the mechanical design of flexible printed circuit boards (and rigid-flexes) that toed the boundaries of our supplier’s capabilities. I collaborated closely with electrical engineers, directed layout resources, and negotiated with SI/PI and de-sense stakeholders to create a performant and extremely compact device. I navigated delicate assembly challenges with our DFx team and our overseas manufacturer.

The product I worked on is still under NDA - the most similar publicly announced product is Meta’s Orion Smartglasses (though my product had extended capabilities and a much more challenging ID target)

A very very small camera that was part of an assembly I owned